Cyber Run
A downloadable game
RELEASE DATE: September 19th!
Cyber Run was made exclusively for the Panic Playdate handheld and is a direct prequel to "Ghost on the Run" for the Atari VCS!! ***( GOTR Currently in Development)***
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In Cyber Run you play as Uncle Victor, who in 1983 falls victim to the video game market crash! Attempting to jump into video game development amidst an already over saturated market! One night while he is developing his game Cyber Run, lightning suddenly strikes his house and In the chaos; some code in his latest project goes awry and forms sentience! Followed by a flash of a light, Victor is sucked into his computer screen and forced to outrun the villainous Dark Code, all the while collecting bits of code along the way!!!
Cyber Run features built-in leaderboards, and two ways to plays. Story Mode and Score Mode! Made exclusively for Playdate at only $3 dollars!!! ($2 for Itch.io)
Also keep a close look out for Ghost on the Run! Coming soon!
Honorable thank you to Ledbetter, MintFerret, Orkn, KINGOFSHIBUYA, and the rest of the Playdate Development Community for helping me learn how to code for Pulp and assisting me along the creation process of this game!
P.S. Remember to Submit your high score in the comments below to show everyone how awesome you were!
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There are two ways to sideload Cyber Run to your Playdate!
1: Log into your Playdate Account and Sideload Cyber Run to your playdate through the USER PORTAL.
2: Plug your playdate device into the the computer, boot to data disk and unzip the file into the User or Purchases folder of your playdate device! And enjoy!
Status | In development |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | K.R.A.Z. Productions |
Tags | Playdate |
Purchase
In order to download this game you must purchase it at or above the minimum price of $2.15 USD. You will get access to the following files:
Development log
- Game Update39 days ago
Comments
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Any plans to bring it to the Catalog, or are you keeping it on itch?
Ironically, I just got the email this morning for Panic's approval of the game on Catalog! They haven't told me any additional information yet like how to set up a portal or anything and I was instructed to wait for a future email.
I plan to release an update this week, as I plan to lessen the difficulty in Score Mode, per the request of a previous buyer. Stay tuned and thank you for your interest A6by!
Looks like Pac-Man for nerds...? INTEREST PIQUED.
Thank you! That's one of the coolest if not one of the best compliments I could have ever gotten! I hope you enjoy the game! Let me know if you do! It took inspiration from PacMan and Ghost in the Machine.
Score Mode is TOUGH! After a jillion tries I FINALLY got 126 points, then immediately lost in the second level! haha... Consider this my scoreboard submission.
Is there a way to skip the 'rules' breakdown at the start of the mode
Do you you think it is too tough? Should I adjust difficulty?
I would say YES! That first level of Score Mode is too tough. You have to almost perfectly memorize your run and even then, I can't imagine getting much higher than the minimum score before the time is up. It would be cool to be able to start off on any level (once you've reached them). I hope to see level two again someday haha...
I'll push out a 2.0 this week! Check back on Monday and I'll modify the timer and other variables!
Sorry for any delays, feel free to check out Version 1.19, and let me know if the adjustments help in any way!